Wednesday, March 29, 2023

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The movie is about title giant aliens (called Kaiju) attacking Earth through a dimensional gateway created at the it is in the first place but bottom of the Pacific Ocean. When the first Kaiju makes landfall, conventional weapons (including nuclear bombs) are barely able to stop the creature. So governments’ response is to pool their resources together and start manufacturing giant mechs (called Jaeger) which are specialised in Kaiju threat response. The storyline follows a seasoned yet disgraced ex-Jaeger ranger (named Raleigh Beckett) and an ambitious but inexperienced pilot (named Mako Mori) as they embark on a -suicide- mission inside an outdated Mark 3 Jaeger called Gipsy Danger in order to end the Kaiju threat once and for all.


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Now that we have the it is in the first place but basic plot lined out title_link, back to CGI. Pacific Rim is one of my top sci-fi movies of the decade due to two reasons: The Jaegers which have moving parts and a variety of weapons systems all look like they fit right into the frame besides some inconsistencies in the colors. Moreover, fight scenes have little to no ‘shaky cam’ which is a cinematographic technique that aims to give the scene a documentary-like appearance so that the viewer is convinced that the footage is recorded live (as if they’re living the moment). Action-packed scenes usually see a lot of shaky cam because cinematographers want the audience to feel the impact of every punch and kick. However, it gets a bit ridiculous in some movies and ruins the whole experience. Pacific Rim is nearly devoid of shaky cam but still makes you feel the force of the blows dealt by these giant mechs and big ass aliens. Here are some examples.


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